deathhands

20 Decks, 22 Comments, 2 Reputation

This is standard, though...

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Posted 05 April 2011 at 01:18 as a comment on Blightsteel Combo

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This is a Kuldotha Red build. It's a very fast aggro deck. I'm making one, actually. :)

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Posted 24 March 2011 at 20:15 as a comment on Can anyone guess?

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I need sideboard ideas. Into the Core, Crush, maybe 4 pyroclasm for bad situations, maybe more burn?

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Posted 22 March 2011 at 19:59 as a comment on Kuldotha Red

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I need sideboard ideas. Into the Core, Crush, maybe 4 pyroclasm for bad situations, maybe more burn?

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Posted 22 March 2011 at 19:34 as a comment on Kuldotha Red

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That's sort of not the case, Nick. I mean, 0 drops would be expected in this build, and lots of them, just because of Tezzy and for mana. Past that, my only critique is that there isn't enough solid stall potential for the mana curve, but I still dig it as a concept.

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Posted 21 March 2011 at 18:16 as a comment on Green/Black/Blue Tezzeret, Glissa

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Just updated with what I ran at FNM. I love the Ascension, because it's like having two other Highborns on the field.

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Posted 19 March 2011 at 03:57 as a comment on Fast Vamps

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This deck got me to the top 4 in FNM. I love this build. My current sideboard is a little different, but this deck is svelt and a blast to play!

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Posted 19 March 2011 at 03:51 as a comment on Fast Vamps

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With all of these taplands, you're susceptible to Tectonic edge and being slowed down. You need 2 Terra Eternal and 4 Amulet of Vigor to keep your mana open and around. Awesome idea, though!

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Posted 16 March 2011 at 18:12 as a comment on Alara.

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BALL LIGHTNING BROOOOOOOOOOOOOOOOO

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Posted 16 March 2011 at 15:57 as a comment on B/R Aggro burn

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The Nighthawks are too high for the curve; I love them, they serve a huge utility role, but they are just too expensive for a deck of this speed.

Standard lifegain doesn't work out THAT well, especially with my removal aspect. If I go up a proliferating, infect, lifegain white with a heavy planeswalker base and artifact ramp, I'll let you know how it fares, but I've stomped on slower decks(considering that many planeswalkers are 4+ mana) by turn 4. The idea is to strictly overwhelm with creatures, and one of the main mechanics is sacing the Bloodghasts to Viscera Seer while a Highborn is out for my lifegain and more damage. If I'm up against something that has that many counter-producing cards for monsters, that's what the flampler is for. This deck is competitive, and every deck has match issues. The balance is the weenie aspect and the speed. A 3 mana creature in my opening hand severely lessens my massive drop potential.

Thanks for the comment, though!

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Posted 15 March 2011 at 23:16 in reply to #142099 on Fast Vamps

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Not everything needs to be an ultimately fast deck, especially since she plays more casual than anything. I'm so not into how everything is magic is turn 3 win or it's crap.

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Posted 15 March 2011 at 20:48 as a comment on Green/Black/Blue Tezzeret, Glissa

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One of the decks I regularly play against is a straight RDW. I've never encountered this problem at all.

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Posted 06 March 2011 at 10:57 in reply to #132532 on Vampire Brofest

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I would cut out the Terramorphic Expanses and two tectonic edge for more basic land. That's the only thing I can think of, honestly, besides the fact that you need to shoehorn walls of frost in there.

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Posted 02 March 2011 at 04:56 as a comment on U/W Control.

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It's a running satire that we've put into our daily conversation. Tools are hilarious, especially where we live. Thanks much, friends!

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Posted 28 February 2011 at 20:39 as a comment on UB Everyman

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I'd definitely appreciate any help with my Standard UB control! Thanks in advance!

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Posted 28 February 2011 at 19:36 as a comment on !ATTENTIONEVERYONE!

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This was well before Besieged hit; it was an evolution of an old white weenie deck that I had when I first started playing(the final transformation was my Kor Equipment deck, which was a walking win). I don't even have a white deck anymore. Thanks for the comment.

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Posted 28 February 2011 at 15:01 in reply to #135814 on White Knight

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You run so many more planeswalkers than this.

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Posted 21 February 2011 at 17:41 as a comment on U/W Control.

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Also, I have no idea how Feast could be a dead card with 12 one-drop vamps and only vampire creatures in this deck.

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Posted 21 February 2011 at 17:35 in reply to #132532 on Vampire Brofest

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60 lands, game?

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Posted 21 February 2011 at 17:33 as a comment on Oh god what?

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If I ever run tourney, I'll definitely update it, but this works really well playing against friends. I have thought about Grasp, but I worry more about playing a creature every turn than I do removal. Thanks guys!

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Posted 21 February 2011 at 17:32 as a comment on Vampire Brofest

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