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The Vedalken's have mistakenly opened a rift through Mirrodin. Fortunately, their artificer's know how to control the plane's beasts and use them to do their bidding. This deck is based around Master Transmuter and putting big fatties such as Darksteel Colossus and Sundering Titan in play. Early game spells like Infest, Aether Spellbomb and Oblivion Ring eliminate any threats that may prove annoying in the end and/or might hinder your progress on building up your army. Featuring the Sphinxes of Alara to help you in your aid: Sharuum the Hegemon - Your general & also the guy to fuel you more artifacts from your grave (i.e. from sacrificed artifacts due to Time Sieve and/or Salvage Titan) Filigree Angel - When Loxodon Warhammer just can't cut it... Magister Sphinx - 10 damage anyone? Or maybe you want an emergency 10 life? You might be wondering "Why artifact lands when this is not an affinity deck?" Here's why: - To get an early Myr Enforcer out (who doesn't want a 2 drop 4/4) - To bring out an early Salvage Titan if you are not drawing any early game "stop spells" - To "seal the deal" with an extra turn with Time Sieve when your opponent survives a Darksteel + Loxodon Warhammer drop (it happened to me) - When Sundering Titan drops down, YOU are sure that you won't get hurt ;) Please rate and comment this deck. :)
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