mana pools empty at the end of every phase since the rule changes with M10
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splashed some green into it to add a couple Upwelling to fix the issue with Braid
yeah I know it, mostly this was designed to be complete field negative so tried to stay away from single target spells, and the demons are the real kill factor for it, once I get two out I can just bounce the counters from one to the other to clear all other creatures off the field and let them fly in for the kill.
Carnariums are just there to increase mana capability without increasing land count