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artigacts with kor
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kor are cool
...lame. Don't play emeria, if you havent won by turn 8, you probably wont. If you are playing with soldiers, you don't want mass creature removal, so take out the DoJ, also, the quests are too slow, put in 4xStoneforge Mystic, take out the hookmasters and sancifiers and put in some kitesail apprentices, check out my deck (turn 4-6 win, on an average hand). http://www.mtgvault.com/ViewDeck.aspx?DeckID=46921
I gotta say, I play with Emeria, and I've played with some pretty slow control decks that carried 4WoG and 4DoJ, and 2 Emeria w/ Lightning Greaves worked WONDERS! But you're right, USUALLY if you haven't won by turn 8, you won't win. I've never been excited drawing an Emeria in my starting hand though, I'll admit that haha.
Hey, man, check out my legacy Kor deck. It may not quite fit the style of what I see here, but it is definitely in the same family.