Izzet Enter Win

by dconprime on 14 August 2013

Main Deck (60 cards)

Sideboard (15 cards)

Instants (6)


Land (4)

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Deck Description

This is the first standard deck I've built I've been playing for years though. I saw possibility storm and I fell in love, seeing enter the infinite made me smile, but creating a laboratory where I can win by having my whole deck at my disposal is priceless. The staticasters keep everything at bay usually especially when bonded with the nightshade peddler. Having dead Infinites in your hand are excellent creature removal with the chemister.
All cards I have I realize there is better mana fixing available in standard.
Originally I had faithless looting in the main deck instead of pillar of flame, the utility is great to establish the prices you need and get rid of unneeded things from your hand. However the deck seriously need removal other than staticasters and the occasional chemister for 5 or 12.

How to Play

The game plan is get possibility storm out, then cast a pillar of flame and pray for the infinite, the chemister and the desolate lighthouse provide looting and lets you try to work the possibilities down. Usually its best to have a chemister out prior to going infinite, if you don't have a laboratory maniac out put one back as the one for your library allowing you to possibility storm into it and put it into play. If your chemister is untapped and you have a mana draw your last card and win.

Deck Tags

  • Standard
  • Izzet
  • Combo
  • Fun

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0410203

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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