millitant militia

by dbone2005 on 10 March 2010

Main Deck (63 cards)

Planeswalkers (4)


Enchantments (1)


Land (18)

Sideboard (0 cards)

No sideboard found.

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Deck Description

its a type 2 mill deck ive played it in a few tourneys at the local store it does well when im not particularly mana screwed like i was last saturday on 2 occasions i was at turn 10 and turn 7 with only 2 mana but its really my fault cuz my starting hands were good but only one mana or so friken good that u dont wana throwem but no mana then didnt draw any for a few turns u know when u got like 3 archive traps but only 1 or no mana even still u dont really wana trhow somethign like that away but yea mostly my fault cuz i didnt throw when i should have but give me some thougts im open to suggestions any critisicm is taken ^_^

Deck Tags

  • Other...

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

060000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for millitant militia

I would replace memory erosion with forced fruition

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Posted 10 March 2010 at 12:50

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Needs more land... Your crabs aren't worth crap unless you have some decent land flow to trigger them. Otherwise you might as well remove them and put in some Walls of Frost or something to block/stall with.

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Posted 10 March 2010 at 13:55

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hey tnx for the comments i have been gone for a while but have made major improvements to this deck i will update it later =3

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Posted 14 December 2012 at 21:04

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