The owner of this deck hasn't added a sideboard, they probably should...
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Rampant GrowthFarseekNature's LoreKodama's ReachRanger's PathSkyshroud ClaimUlamog's CrusherHand of EmrakulFrenzied TillingLightning BoltFlame SlashBloodfire Infusion (pseudo-boardwipe)Generals: Bloodbraid ElfFeral AnimistGruul GuildmageSkargg GuildmageSavage VentmawTattermunge WitchZendikar IncarnateWoolly Thoctar (if you wanna splash white)Immerwolf (if you wanna switch over to an aggro wolf/werewolf theme)Bear's Companion (KEEP THE BOGE)
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Rampin' Weenies:Llanowar ElvesElvish MysticArbor ElfDruid of the AnimaBoreal DruidWood ElvesFarhaven Elf
MOAR RAMPPrimal GrowthGrowth SpasmBorderland RangerSylvan RangerCivic WayfinderCentaur RootcasterDawntreader ElkDiligent FarmhandKodama's ReachSkyshroud ClaimFar WanderingsExploreFertilidHarrowOndu GiantSakura-Tribe Elder
Pseudo-Boardwipe:InflameLava StormPharagax GiantSwirling Sandstorm
I'd recommend cutting Abundant/Fertile Ground. With all the sorcery ramp you have in this deck they're kind redundant: they achieve the same purpose, but they do it worse. When you do add lands, you'll want mostly Forests. That said, add some cool shit to fetch up a Mountain or two and make sure you always have access to red. Mebbe a land list like this (if you want you can just copy/paste this into the bulk importer):Gruul GuildgateRugged HighlandsGruul TurfEvolving WildsTerramorphic ExpanseJund PanoramaNaya PanoramaMountain Valley21 Forest 8 MountainAlso: Thornweald Archer! Same thing as Deadly Recluse, but with the stats switched.