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He works good in a deck where creatures abilities are activated by them entering or leaving the battlefield.
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Yeah that's what I was thinking after putting him in this... thanks
you have a lot of creatures that are really just dragging you down, you should focus on a more specific win condition and thin them out. I would nix Moonlight, Soul Seizer, Shriekgeist, Nibilis of Mist, Mausoleum, and Chapel Geist. Byrumadk is absolutely right though, Venser is best suited for permanents with abilities triggered by entering or leaving the battlefield.
Thanks for the input. I'm gonna take Venser out of this and create a different deck, keeping this solely for spirits.
if you do go for a venser deck two gaurenteed cards for b/w are augery owl (scry on entrence) and stonehorn dignitary (skip combat phase) and i was thinking splash green with acidic slime and ethernal whitness :)