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My favorite of my deck because I love the raw power of Dragons.Works well against midrange decks and decks that lack flying.Of course I know it has a lot of weaknesses especially against counter and control decks.
Pretty much the main strategy is holding out until you can drop a seething song on turn three to play a thundermaw.I use "seal of fire" and "Earthquake" to hold back the opponents one drops.Then I use either seething song or geosurge to pull a dragon early from my hand.
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