The owner of this deck hasn't added a sideboard, they probably should...
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Mainly, the focus of the deck is to get Sigil Captain into play and then play Martial Coup where X is at least 5 to destroy all other creatures. The creatures come into play first and get the 2 - +1 +1 counters then destroy all others. Then you have 5+ 3/3 creatures and your opponent has no creatures.
This deck has been viewed 950 times.
Good thing you have no removal... instead of 24 lands you should be running paths.
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The basic idea is there, but against most current Type 2 decks this is just way too slow. Also, I don't really understand why you have Elvish Archdruids in there, there are just better options for mana generation. Good luck though, I hope it works out for you!