Cut two of those prce of progress, throw in some red sun's zenith, because it keps bouncing back it makes the deck more versatile for multiplayer, and in 1v1 non basic lands aren't as likely to pop up
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That's a fun looking EDH deck, and as far as creature removal goes its nice and powerful once you get the king out, It just seems to lack some of the, i dunno, ridiculous smackdown that seems to be necessary in edh decks
that's actually hilarious, and if you cut the persecutor for anything, this deck would be ridiculously powerful
I went and cut it for a shatter, i'm working with what i've got, i am trying to get more ramp into the deck, another sphere maybe?