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A black deck with some red spashed in. This deck hits for some decent damage the first few turns (upto turn 3). After that, if you can't keep your oponnents creatures at bay, send them to their death and use the highborn's ability to get the damage in anyway. Heck, block on your turn and deal them damage when your guys are sent to the graveyard.
This deck has been viewed 945 times.
Needs Viscera Seer (sac outlet for triggering Highborn when you need to, and gives some utility to creatures that are about to die anyway) and Mark of Mutiny (great CA with Seer). You don't need Bloodwitch (it's too slow) and Sorin (too slow). I'm also a firm believer in Grasp of Darkness MD, Doom Blade SB since it gives you fewer dead cards possible for game 1.
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thanks, you caught me while i was still tinkering...but you're right...doomblade sb...grasp main deck... and thank you for the viscera suggestion. I feel that it's an overlooked card.