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Super fast and mono white humans. This deck walks over any deck that can't keep up with it and always wins by turn 4-5! Also here is my other standard token deck, http://www.mtgvault.com/ViewDeck.aspx?DeckID=266715
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I don't think you need 4 angelic destiny. The effect makes it come back to your hand if the creature dies...just seems a bit of a card filler at that point. Get some lawkeepers in there.
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I used to use only 2 angelic destiny, but when you use them you find out how strong the card actually is! When a Mirrian Crusader is played on turn 3, then angelic destiny on turn 4 is devastating. Also angelic destiny on anything on turn 4 is gross. I SB the lawkeepers because they are to slow for the deck and will be subed in for the Elite Vanguards if I need control.