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just read the title comments are appreciated...
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you need summoner's bane :D It counters a spell then adds another illusion creature to the fray, I suggest adding at least 2 of them, maybe in the sideboard incase your opponent doesnt play non-creature spells, for example aggro decks play seriously few, most consistently they play removal, which is better for your deck since one point your deck is trying to do is make sure your creatures arent target-able And summoner's bane helps counter creature aggro decks like that, and only boarding two, you still have a good chance of using 2 of your remaining pierces to counter removal that could came your way when you dont have the hexprrof set up yet
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The strongest current creature aggro decks drop their key-cards on turn 2 or 3. Unless you're on the draw, it won't help me out at all. I really prefer Mana-leak in this case. Another thing, when you pass the turn with 4 mana open, your opponent will definitely not play a big creature or something he needs really bad. It will just give you a turn you don't play anything, which you can't afford if playing for the beatdown... I'd rather play my Phantasmal Dragon there. Another thing: The really aggressive strategies drop just tooo many creatures to counter only 1 out for 4 mana. The token it provides is useful though, but you won't get the token unless you have something to counter.
this deck is a beaut. (short for beautiful thats a good thing)
why wouldnt you add grand architect instead of adaptive automaton? ok its not an illusion, but if you add 2-3 wurmcoil engine, you can have 1 on the board on turn 3. Im not sure Jace fits with this deck. Another great card you could add is phyrexian metamorph.