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It's A turn four win con deck in it's ideal draw. . . as most decks that are like this would win. . . sadly i ran a Bant Aura Deck when Geist was still standard. . . this just might run as fast but hit harder. . and your opponent wont even know WHAT hit him till his life is 0 at that turn 4 lol please let me know if you like it I have How To Play Posted Below. . .
Okay so this is my idea of a POSSIBLE turn 4 win con deck. using cards in the "Current Standard". So lets jump right into the IDEAL set up here. . . Opening hand (Plains, Forest, Stomping Ground, Sacred Foundry, Akroan Crusader,Wingsteed Rider, Boros Charm) play shock land and pay 2 life so it untaps. Cast Akroan, pass turn. Turn 2 Draw into Phytoburst/Selesnya Charm/Boros Charm/or any other 2 CMC target spell. Cast that spell after dropping white/green mana sorce untapped on Akroan Crusader, get the token Swing out. Following turn Draw into one of the above 2 CMC target Spell's and cast Wingsteed Rider for 3 mana swing with token and akroan to get at least 1 damage through. Turn 4 Hope they tapped out and you still have your Wingsteed Rider. Drop 4th Mana sorce, have Phytoburst inhand. Cast Phytoburst on Wingsteed Rider Bump it with a +1/+1 counter making it a 3/3 + the +5/+5 from the sorcery, then cast Boros Charm and choose Doublestrike, targeting the Wingsteed Rider a second time this turn giving it +1/+1 again which brings it to a TOTAL of 9/9 from casting both spells on it. Once you have accomplished this and the is nothing at all your Opponent can do, shake their hand and say Good Game. If they look at you puzzled, Swing with Wingsteed Rider and tell them that they took 18 damage to the face(if you got through with at least 2 damage from the 1 CMC Akroan Crusader with the Token you generated then this will be a Total of 20+ Damage they take turn 4). And that is how you turn 4 win with this version of the deck Please give info if you think i should edit the deck. . . most of the other cards in here are for the Possible late game against a control deck where you can still win in one fell sweep of a turn to deal WELL over 20 Damage to them. Thanks Much for checking this deck out if you have Questions or Deck Idea's feel free to ask.
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