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Okay so this is the final edit I think I will be making to this deck. . . I feel the deck is quite viable with the side deck as well. So let me know what you all think. It runs quite a few combos, most of which can be infinite combos. Havengul Lich as well as Necrotic Ooze. Basically the deck can Hit hard, Mill fast, Infinitely Burn, and bump a creature with enough +1/+1 counters to fling him for game. I believe i made the combo's simple enough that you can pull any of them off as early as turn 4 and who wouldn't like to Infinite mill them selves with Mirror-Mad Phantasm's ability on either Phyrexian Meta-morph as a copy or with Mirror-Mad in the grave using Necrotic Ooze. If that is not your style then swap the Lab Maniac's and Mirror-Mad for a few Evil Twins and just Copy away. Let me Know what you all think.
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way too slow
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lol turn 4 win condition is too slow? i mean it's between turn 4 and 7 from my sample hand draw's and i am open to thoughts to speed it up but for the most part if a deck is countering your creatures or destroying them then that is perfect because you don;t need to pull them back to the field they can stay in graveyard. Granted as long as a grafdiggers is not on the field it don't hurt to bring them back but necrotic ooze is a monster in it self and with the heartless summoning most creatures cost 2 less so nothing in the deck is going to cost more then 3 or 4 mana to play abd that is sorceries/instants included. . . it's worth the try and i am putting this together for tournament play but definently let me know if you think i should make a change here or there
add 1 rooftop storm add counters add removals add snapcaster mage add secrets of the dead add gravecrawler. gravecrawler + grimgrin + secrets of the dead + rooftopstorm = endless draw, so you can draw till you get that laboratory maniac into your hand, place it and keep looping till you draw your last card and end game. I usually dont use the laboratory maniac, I use the diregraf captain version... so you kill with 20 life loss. check it out: http://www.mtgvault.com/ViewDeck.aspx?DeckID=305955
that's not a bad combo you have going on there at all however i was looking at a different combo i do like the grave crawlers which happen to be in my current deck however there is no room for them with hearless summoning and i personally feel that rooftop storm is a bit to late game. . . i'm looking at turn 4 infinite loops with ease all that is needed is a haven or predator ooze plus a little bit of self mill figure mirror mad and lab maniac are in the grave you can infinit mill with necrotic ooze abilite and bring back lab maniac with a havengul or opening hand you drop haven and heartless then cast priest and perilous myr. . . . bring back prist infinite times then cast myr free infinite times for infinite dmg combo and then you got grimgrin in grave with blood seeker in grave a necrotic ooz on field and a fling in hand you are going to tap for a token sac it get a counter and untap ooze for infinite. . . then just fling =) again that is between turns 4 and 7 i think this can be a fun deck to play in tournaments. . . .and these combos will probably be banned soon so i figured why not test them now =)
Hey guys, check out my graveyard deck... I need some help/ suggestions http://www.mtgvault.com/ViewDeck.aspx?DeckID=306460
update this again so i can see how it runs. lose 1 selhoff for another priest of urabrask. trade the flings for another sword and a palladium myr. or couple of Altar's reap.
I'd put in a devil's play, works from the grave and with endless mana it seems like a killer.
This type of deck can go infinite on Turn 3 with the Havengul Lich combo. I built a version that tried to streamline only that aspect of it. Here is the link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=318166 The turn three win is in the description. It still needs work as getting the combo every game does not always happen.