Standard Werewolf

by Darkdeamon on 12 October 2012

Main Deck (60 cards)

Sideboard (13 cards)

Sorceries (2)


Instants (6)

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Deck Description

Just a little standard werewolf deck. Option to get a clean field to let your werewolfs run rampage on the opponents lifepoints. (Blasphemous Act -> Full Moon's Rise)

Maybe i switch Blasphemous Act out and put in Alpha Brawl. Opponents creatures should still die but i don't have to combo Blasphemous Act with Full Moon's Rise.

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

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This deck has been viewed 1,247 times.

Mana Curve

Mana Symbol Occurrence

0002222

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Standard Werewolf

Drop Estwald from main & Grizzled from the sides...

Blasphemous Act hust doesn't fit the deck... U'll destroy your own creatures as well each time U use it...

Use Mizzium Mortars instead!...

Use 4 Mayor... Try to get some Huntmaster of the Fells & Garruk Relentless...

Insta' Gang is not a bad card & I understand it's a huge part of your rampage idea, but it's not worth to play in a competitive squared circle... Depends on how strong of players & builders U have at your location & other places U usually play, or plan to go...

I'd use Daybreak Ranger as a sideboard...


If U have the time, please check 1 or 2 of my 2 decks I'm trying to perfect & share your suggestions, if U would change something on tham!..

Grixis control: http://www.mtgvault.com/ViewDeck.aspx?DeckID=391163

B/G/U Zombies: http://www.mtgvault.com/ViewDeck.aspx?DeckID=393748

0
Posted 15 October 2012 at 09:48

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Thanks for the Comment.
Yeah it is true that i destroy my own creatures with Blasphemous Act, but that is fine. I plan to sacrifice Full Moon's Rise to regenerate all Werewolfes after the Act.

4 Mayor sounds good.
On the other side I think that the Huntmaster does not work to well with the immerwolf.
And Garruk... well yeah he looks real mean but i have to be realy carefull to get him flipped so that his good abilities can be activated.
I just have to idea how i can play him effectively in turn 4+
On the other side, what is the worst to happen when i test him out ^^

Hm, i could replaye the grizzled with rancor to add some trample potential.
Aggreing with the remove on the villagers.

Your Decks are looking nice btw

0
Posted 16 October 2012 at 07:30

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Threw out the Villagers of Estenwald and a Blashpemous Act.
Replaced them with a 4th Major and a Mountain and Forest for a little bit more Manastability.

0
Posted 16 October 2012 at 08:25

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