Horde of Notions EDH.

by Darkadvisor on 09 March 2013

Main Deck (99 cards)

Sideboard (3 cards)

Creatures (2)

Artifacts (1)

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Deck Description

The basic strategy is to get all of the big guns out quickly, if Cauldron and Heartmender are out then you pretty much have an almost unkillable army, Mycosynth latice and Darksteel forge to make everything even harder to deal with as well.

Ramping up quickly is almost key as well and having some early elementals die could be to your benefit. Dont be scared to spit out your Horde of Notions if you have Mana reflection out.

Deck Tags

  • Horde of Notions
  • EDH
  • 5-Color
  • Elemental
  • Tribal

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 2,022 times.

Mana Curve

Mana Symbol Occurrence

177172144

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Horde of Notions EDH.

Looks good. I would add that one red sorcery that puts in a 7/1 red elemental with haste and trample and must be sacrificed at the end of the turn, and it has kicker for a little bit more that makes that token come into play with +7,+0 making it a 14/1.

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Posted 10 March 2013 at 04:10

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Alright, I'll give it a try, The one thing that worries me more than anything is the whole getting the land when I need it. This is a deck that cannot afford to be mana starved

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Posted 10 March 2013 at 20:22

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*******UPDATE!*****

Removed Conspiracy and replaced it with Cloudstone Curio

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Posted 16 March 2013 at 22:16

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****UPDATE*****

Found that I was getting too many mountain and Forest mana so I shifted them down by 1 and added Jaws of Stone as well as Corrupt.

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Posted 23 March 2013 at 17:15

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