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A.C.E. is a mostly blue control deck that I've enjoyed playing lately. It runs a lot of counters and removal - including and especially the spectacularly useful Austere Command - with an extensive Teachings toolbox that fuels the deck's powerful late game. A singleton of Jace, the Mind Sculptor rounds out the deck and provides random wins through unbeatable card advantage. Some notes: - I know Inkwell seems like an odd choice for a finisher, but I'm a budget player and I had a couple lying around. They work well, anyway, and with Pact of Negation I can afford to tap out for one turn. - Given the number of win-cons the deck has, I may cut one copy of Inkwell Leviathan and stick in a singleton Disrupting Shoal.
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oh my. austere command looks like it could be very annoying. glad to see you have an account now. did you see the rat deck im making? it looks rather fun.
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