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Infinite Turns, Now in Standard! If you have any other ideas on how to get infinite turns in standard, please leave them in the comments below.I had other ideas with Hardened Scales and one High Sentinel, but it just made the deck too airy.
I took a standard U/W control deck, and then gave it the possibility to go into infinite turns. So the way how this works is to assemble Sage of Hours, Ajani, and The Chain Veil. You can then activate Ajani's +1 ability twice each turn, giving Sage of Hours enough counters to take an extra turn after this one. You can repeat this process infinitely in order to win the game. All the other cards are control cards which buy you hopefully enough time to assemble your combo. Their are a lot of bad things about this deck, like trying to get your one forest AND Ajani, while hoping to not draw Ajani in the early stages of the game. Their might be a way to tutor some of the pieces out of your library, but I'm not familiar enough with standard to know.And as always, don't take this deck too seriously. If you don't have a smile, you're doing it wrong.
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I like the idea +1 from me. You could also try Traveler's Amulet, it's Standard legal, and could help you dig out that one Forest or a copy or two of Temple of Mystery or Temple of Plenty.You do know that you can filter the card search on here by legalities like Standard right?
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