infinite stripmine use

by dannycolledge on 18 February 2011

Main Deck (60 cards)

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Deck Description

Using Crucible of worlds, strip mine, fastbond and zuran orb

and you can play strip mine infinite times and gain infinite life

After seeing Dango's Green Fall deck decided to update my land destuction deck and add green and its had an amazing effect.

Deck Tags

  • Land Destruction

Deck at a Glance

Social Stats

17
Likes

This deck has been viewed 19,948 times.

Mana Curve

Mana Symbol Occurrence

0018413

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for infinite stripmine use

manthese card take me back to the good ol days when it was more simple and fun to play now there are resrtictions and more rules Pfft no more mana burn are u kidding lol

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Posted 18 February 2011 at 03:09

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I heard that mana burn is coming back with m12 hope its not just a rumour. Forgot all about the restricted lists lol best take out 3 of the fastbonds :( I'll have to add tutors to find cards.

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Posted 18 February 2011 at 03:14

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I don't understand how this works...Or rather I don't know why you need Strip Mine.

If you sacrifice Strip Mine, it activates the Strip Mine ability which lets you destroy (not sacrifice) a target land. But I don't think you can use the Strip Mine sacrifice "twice," so to speak (Once for Strip Mine and once for Zuran Orb). So how are you activating the Zuran Orb??

What you'd have to do is just Sacrifice any land to Zuran Orb (+2 life), play it from your graveyard (-1 life) and then sacrifice it again. Rinse and repeat.

So yeah...the Strip Mine is unnecessary. You can play any land infinite times.

And all those "destroy land" cards are pretty useless from the viewpoint of the combo. Destroying and sacrificing are not the same thing and you still can't make them do double duty if it were. Maybe you should consider tossing some Landfall creatures ability as you do this (there's a really good suggestion for one that goes along with your "infinite life" theme in my own deck that I'll link).

So, check out my own "infinite deck". You could add a Zuran Orb to it if you wanted and then just sacrifice as many lands as you want without even bother to lose a life each time by brining it back.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=149743

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Posted 18 February 2011 at 03:22

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the idea isn't to make infinite landfall, but i do see your point, the idea is to destroy every single land your opponent plays as with no mana most decks cant do a great deal.

for example if i have out fastbond, zuran orb, crucible of worlds and strip mine i can rinse and repeat to gain life but also to destroy as many lands as i please so even in double headed giant or multiplayer games i can still destroy every land on the battlefield and still have my life :)

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Posted 18 February 2011 at 03:28

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vYzion has deleted this comment.

Posted 18 February 2011 at 06:06

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vYzion has deleted this comment.

Posted 18 February 2011 at 06:08

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The only reason i don't have 4 of both fastbond and strip mine is because both are restricted, the other destroy land cards are just till i get strip mine out. also a creature with strip mine's ability can still be used infinite times other than army ants as it taps.

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Posted 18 February 2011 at 07:56

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You can't sacrifice Strip Mine to destroy a land and sacrifice it to the Zuran Orb in the same action. You gotta choose one or the other.

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Posted 22 February 2011 at 15:49

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[1.] Pay 1 life to play Strip Mine. [2.] Sacrifice it to destroy a land. [3.] Pay 1 life to play Strip Mine. [4.] Sacrifice it to Zuran Orb, gain 2 life.

Rinse. Repeat. All the opponents' lands are destroyed, no net life lost. Now repeat steps 3-4 to gain an arbitrary amount of life.

This is a well-known (and little-used) combo. It requires more cards and more mana-intensive cards than Voltaic Key + Time Vault, which nets you infinite turns for practically nothing.

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Posted 23 February 2011 at 17:16

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P.S. Put in some Lotus Cobras and you also get rid of all those mana ramp cards (Dark Ritual). I mean 3 black mana for 1 black mana is nice....but pretty pale compared to infinite mana of ANY COLOR whenever you want.

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Posted 18 February 2011 at 06:22

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I use dark ritual so it's possible to get everything out turn 2 even if i only have crucible of worlds strip mine swamp and the ritual just means i can destroy 1 land a turn.

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Posted 18 February 2011 at 08:01

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Also vYzion regarding the creature with landfall i need the artifact as otherwise i have no way have actually sacrificing my lands other than strip mine.

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Posted 18 February 2011 at 07:59

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Touche.

:)

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Posted 18 February 2011 at 08:55

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This deck has changed loads since 1st being put up this morning thanks to imput from various people so thanks goes out to Seth, Aneximines and vYzion. If anyone can think of anything else i could add and take out feel free to comment

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Posted 18 February 2011 at 11:28

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i agree with everyone else but i jsut liek someone hasnt forgot the cards that made this game liek fastbond and stripmine everyone i play is Eldrazi this jund that ohhhhh i love bant i love those card as well but hey u cant beat a good old school deck jsut saying (comment on my decks if u get a chance)

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Posted 18 February 2011 at 19:30

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Thank you and I've left you comments on your infect deck and your mill deck

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Posted 19 February 2011 at 10:12

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Very cool really love it, think it someone of the best decks i ever seeing. Cool

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Posted 19 February 2011 at 09:09

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Love the idea of using the combo in a land-detroyer deck!

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Posted 19 February 2011 at 19:56

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thanks dango it was only after seeing your greenfall deck that i thought why arent these in my land destruction deck so thanks :)

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Posted 20 February 2011 at 01:17

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Please look at my "death at the metal" land destruction

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Posted 20 February 2011 at 06:19

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Whatabout rolling terrain? And more strip mine and fastbond

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Posted 20 February 2011 at 06:53

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No need I took out the destroy land instants and sorcery's because they are not needed

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Posted 20 February 2011 at 11:22

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How you win?use some eldrazi for later game, and hard damage

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Posted 20 February 2011 at 07:02

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I win by attacking with the creatures I have when they have no mana most opponents normally concede though.

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Posted 20 February 2011 at 11:24

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What about using ulamogs crusher or ulamog the infinte

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Posted 20 February 2011 at 07:03

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Wasteland is a must!... plz have a look on my W/G. Im usin same combo. Its gettin more powerfull when usin almost any landfall creature. Maybe Cosi's Ravager for infinite damage..

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Posted 20 February 2011 at 07:41

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It is a must but unfortunately i dont own 1 :( lucky that tectonic edge does the same thing but requires 1 mana

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Posted 20 February 2011 at 11:28

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Crowns has deleted this comment.

Posted 20 February 2011 at 07:42

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It's not ideal, but Exploration is a good replacement for your removed Fastbonds. It's not infinite, but it allows an extra iteration of the combo, and really really speeds up the early game.

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Posted 20 February 2011 at 08:30

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Also, Scapeshift will thin your library /really/ fast. And sideboard some enchantment removal to counter Leyline of the Void.

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Posted 20 February 2011 at 08:33

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I was thinking of adding 4 destroy enchantment cards. Gonna try it out with an added exploration

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Posted 20 February 2011 at 11:25

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Added exploration and scapeshift and its helped it out massively thanks as it now doesnt just rely on getting the 1 combo out basically it thins all the deck out of lands and just leave the stuff i'm going to be using :)

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Posted 20 February 2011 at 11:43

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U should take a look at my Land Destruction Deck, i got a land that make me able to make oppponent's lose infinite life, and the whole deck is more based on making sure the opponent got nothing! You should get 4 wasteland and some Verdant Catacomb that make u able to thin out ur deck! Ur comments on my land destruction deck are welcome!

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Posted 20 February 2011 at 08:58

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didn't even think about piranha marsh :) this will make a great addition to the deck gonna add 2 now thanks

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Posted 20 February 2011 at 11:31

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Thanks to everyone who liked and has commented on how to improve this deck. This is my 1st deck on the front page so :)

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Posted 20 February 2011 at 11:44

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to really mess up people add liquidmetal coating and splinter. its amazing.
also check out my deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=151925

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Posted 22 February 2011 at 11:32

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I like the changes, Scapeshift and Exploration are amazing cards! The only problem I run into with my sample hands is the availability of colored mana. Most hands are capable of pulling for the combo early on, but can't because there's not enough of the needed colored mana to cast the spells to do so.

I recommend removing some basic lands for Gemstone Mine and Rainbow Vale. They're rather cheap for being mana of any color because of the stipulations attached to them. Neither of which are particularly harmful in your deck, making those lands not only viable but also much needed to help get the right colored mana to facilitate the rest of your combo.

Cheers!

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Posted 22 February 2011 at 13:17

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SavajCabbaj has deleted this comment.

Posted 22 February 2011 at 13:20

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Also, I don't know if I said this before.. but this is really quite an impressive deck. Good job! :)

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Posted 22 February 2011 at 13:21

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Thanks and yeah I found that its quite hard getting the right colour mana so have added 4 gemstone mine's and like you said in this deck its not a problem it means i never struggle for mana of any colour.

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Posted 23 February 2011 at 05:39

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Why don't you play a set of Mox and Black Lotus and Ancestral Recall and such?

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Posted 23 February 2011 at 17:17

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Unfortunately i don't own a black lotus or any of the moxes and because i've just had a baby don't think i can afford them. I already have this deck and if i ever get the chance to own the moxes and lotus they would definitely go in this deck.

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Posted 24 February 2011 at 02:14

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This is a pretty sweet strategy, nice.

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Posted 11 March 2014 at 07:48

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