The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Ally deck that works very quick and can gain loads of life, mana deal damage get big and mill. Also when in your opponents main phase wait for them to tap something and in response you can tap all of your ally's again if quest for renewals out.
This deck has been viewed 1,626 times.
5 color ally decks are slower then you think, even with cards like harrow or the leyline, and 9 mine for the Rite just doesn't really work. I've a lot of experience with Allies, and I can tell you that 3 colors is the most you should use. Here are two examples of some other Ally decks: Bant: http://www.mtgvault.com/ViewDeck.aspx?DeckID=96288 (works by stalling until you can cast the Ultimatum, still rather slow, but it does have a lot of weenie creatures) Jund: http://www.mtgvault.com/ViewDeck.aspx?DeckID=143327 (a lot faster and more powerfull, but no control/special allies)
Permalink
mana is never an issue though i always have loads from early game due to the harabaz 9 mana in this deck is so easy to achieve
this is a nice deck and i agree mana isn't that hard to get i have an 85 card ally deck and i seem to always get mana. if you want see my deck and make suggestions heres the link http://www.mtgvault.com/ViewDeck.aspx?DeckID=146645