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Tried to make a deck around Archmage Ascension, but it turned out to be better at something else. It gets counters fast, but not enough so for Archmage Ascension.Got any ideas for improvements?
Play stuff. Think counters.
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NOTE: Set by owner when deck was made.
wall of blossoms might be good for the card draw for counters you can look at vorel of the hullclade and master biomancer
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my question might sound weird but when archmage ascension has 6 counters do you even draw cards anymore? it says instead of drawing search your library which basically means any effect that gets triggered by drawing a card doesnt get triggered anymore but effects triggered by searching your library are.also you have 2 archmage ascension(one needs 6 turns where you draw more then one card) but you only have 11 card draw spells... that doesnt sound like its enough. I could be wrong though depends on how it is when you actually play it. it looks like you could need a bit more contagion engines.also vorel of the hull clade would be good in this deck
Yeah Chasm Skulker does stop growing when it hits 6 counters. However, by that time it should already be big enough. Proliferate from Contagion Engine, Thrumming Bird and Tezzeret's Gambit also add counters to Archmage Ascension. I actually had Vorel here earlier. He's good, but often a "win more" card. Gilder Bairn might be a good candidate, since he could double counters on Archmage Ascension, but playing around the special untap thing he has requires some more combo cards...I've also been thinking if I should be running Archmage like this at all. It's a shame, since I'd really like to see a deck where it shines. I mean if I were to replace the Ascensions with Momentous Fall (for Chasm Skulker) or a mass trample effect, the deck might be better off.