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My first Jund deck. The intention is to play multiple small creatures and make them big real fast. Comments very welcome.
Bloodhall Ooze, Druid of the Anima and Jund Hackblade in the first turns. Then the Thrinax to have creatures to be devoured by Thrash Elder. Kresh and the Cyclops are for later in game, to make real big creatures. Instants and sorcerys to hold of you're enemy till you get the advantage.If you sac 2x Sprouting Thrinax for Elder #1, you give him +6/+6Sac the tokens for Elder #2 and give him +9/+9
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Blood Artist might be good in here--I also like Mortician Beetle in Jund decks. Some token generators would be great for sac'ing, and there are loads to choose from in all three colors you're running.
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Thanks for the suggestions. I added: 4x Blood Artist and 3x Awakaning zone. Not sure if i keep the awakening zone. Also have Jund Battlemage in mind.