blue/white control

by danieleloy on 27 February 2011

Main Deck (60 cards)

Creatures (2)



Enchantments (14)


Land (27)

Sideboard (0 cards)

No sideboard found.

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Deck Description

up for change but has worked really well so far.

Deck Tags

  • Control

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1230000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for blue/white control

ok this seems to be standard.
first 4 preordains - take off foresee
second insert planeswalkers - jace beleren is cheap
third sun titan wouldn't hurt you
fourth why you have just 1 traumatize? - 0 or 2+
fifth take some basic lands of and put dual lands, like glacial fortress and seachrome coast
sixth also put manlands aka. celestial colonnade
seventh take memnites off compleatly
eight all pacifisms off and put journey to nowhere in. makes a difference
ninth day of judgement 2+

what you don't need: jace's ingenuity, traumatize, foresee, stoic rebuttal, guardian zendicon, memnite, pacifism, terramorphic expanse

try these modifications and you'll be surpriced

1
Posted 27 February 2011 at 12:40

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i'm looking to add some creatures... i just had a duel where i almost lost because i was running out of cards and had no creatures to mind control from my opponent... won through memnites... any suggestions?

0
Posted 28 February 2011 at 18:03

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Try squadron hawks, and master call for some easy dudes, also, journey to nowhere is just flat out better than arrest also, use the U/W manland, and, to a degree baneslayers could help

0
Posted 14 March 2011 at 23:38

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