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try to use turn 1 ramp or turn 1 sigarda's aid to start going crazy. The deck I try to really utilize sigarda's aid for the instant equip and have creatures that are difficult to remove. Puresteel paladin also plays a key role that is why I utilized some easy creature artifacts like ornithopter or spellskite to contribute to metalcraft, though the deck doesn't rely on it, it can be some synergy. I am wondering if maybe I am running to many creatures for this, or if the balance between creatures and artifacts seems good.
using sigarda's aid to instant equip really powerful equipment spells or just utilize slight ramp, with noble or bird to get something out turn 1 to maybe drop a sword turn or another equipment on a mana dork to help keep them alive then start the beatdown. Once a sword gets equipped they become really difficult to deal with. Abrupt decay is probably the most difficult for this deck to deal with, but most decks aren't utilizing it super heavy.
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What ya'll think?
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oh wow someone actually commented. just updated a "gistful" how to and description.
I like the ideas here especially shield+sigardas aid. You could add voice of resurgence to the deck it just is a better grand arbiter most times.you may want to sigarda/thrum in your sb to go against jund/control decks. Thrum +sword is dope ;)
I think voice may be better than spellskite in this deck. Spellskite with a sword or something equipped becomes an illegal target in most cases. So I will probably add voice in there for sure in it's place and leave in spellskite for heavy burn. The shield plus Aid is an awesome trick I was able to do while tapped out while responding to lightning bolt on my ornithopter. Totally caught my opponent off guard.