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A very aggressive, fun deck for casual play.
The key is knight of new alara. There's 3 in the maindeck and the 4 glittering wish can always fetch the last one.Basically the strategy here is a strong offence will keep your opponent playing from behind.A T1 vial will double your creature output every turn. The curve is so low that even without the vial I usually find myself top decking by T5-6.The mana base is as painless as I could make it (damn near perfect imo), and the helix/finks seem to be doing enough to offset this. There might be too many mana fixing cards (although most of them are multi-purpose), but I have yet to be mana screwed (color-wise) in over 50 matches.This deck mulligans very well and mid-late game there are very few dead draws.I believe the main weakness is the card drawing aspect. I've been using Sygg for extra draws, but apart from radically changing the deck around I cannot seem to figure this one out. Its almost too streamlined.Any constructive criticism or suggestions are welcome.
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