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Ya i think you can kind of get the point if you are looking at this, but this deck could use a lot of help i would like to try and find some faster ways to get out the Essence of the wild and other things like such i need to try and find some other ways to pump out a lot more of the essence of the wild copies anyone have any ideas.
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Considering everything loses there benefits, triggers, etc., why focus on ajything other than accel to churn iut that first Essence? Basic green land accel will help with the mana base, coloress or green artifact tappers would lso be solid play as they wont succomb to the Essences ability. However, losing creature abilities to become vanilla 6/6s is kinda blah. Reanimation might be the bet play here, tbh, which would mean splashing black. Hope this idea helps. If you get a chance, please take a look at my Probing Time deck ( http://www.mtgvault.com/ViewDeck.aspx?DeckID=344642 ). Any help would be much appreciated.
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