Thats a good Idea I actually only have 2 of him, but I will swap that out with Tar Fiend, Thanks
Permalink
Realized my mistake and changed the deck a little bit
Thanks I never even thought about that :D
I like the idea behind your deck here... have a look at my tourny deck #1, Personally I would take out the 2 memnites and put in 2 Semblance Anvil, Then u can exile a memnite from your hand, keep as many artifacts as you require, but all your artifacts and creatures cost 2 less Colorless mana, because memnite is both an artifact and a creature :D Hope this is helpfull
I've yet to play it in a tourny, I am waiting thou, I have a feeling it'll do well, But I guess we will see, I will keep this updated
Thanks, I'll look into this and If I like it, I will make some alterations to my deck :D
The Deck is well built, I would love to see how it plays out in a game :)
thanks for the suggestion but I think I want to keep it more current, unfortunatly Shifting wall isn't in any new editions...
Thank you for the good suggestion
In a deck heavy with mana, or mana generating cards, all they have to do is continue to play spells till your tapped out, then either destroy him, or if u have no got him out yet, destroy your mana, if you play people with older cards tsunami could destroy your chances to pull him out., Just pointing out a flaw
But what good is a win condition with no back up plan?
This deck is okay, but it doesn't have enough creatures or spells to drain life.... You will end up losing due to the fact your not dealing any damage, all someone needs to due would be to make you tap out your mana and destroy or exhile your creatures and all you have is defense which will eventually run out.... I would personally continue to work on this deck, as the concept of control decks is great, but it's not quite all there, For blue I would recommend cards like narcolepsy and sleep, both good spells to keep creatures at bay
Maybe so, but your missing the combo here... sunstrike legionaire + Elemental Mastery = Unlimited 1/1 Elementals with haste, and combo'd with soul warden = infinite health