Da_Ghost604

19 Decks, 13 Comments, 0 Reputation

Thats a good Idea I actually only have 2 of him, but I will swap that out with Tar Fiend, Thanks

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Posted 20 June 2011 at 17:59 in reply to #173269 on Glittering Bleeding Festering Glow

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Realized my mistake and changed the deck a little bit

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Posted 04 April 2011 at 21:29 in reply to #149937 on Growing Goblins

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Thanks I never even thought about that :D

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Posted 30 March 2011 at 00:22 in reply to #147817 on Myrs + Titan Forge Win Factor

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I like the idea behind your deck here... have a look at my tourny deck #1, Personally I would take out the 2 memnites and put in 2 Semblance Anvil, Then u can exile a memnite from your hand, keep as many artifacts as you require, but all your artifacts and creatures cost 2 less Colorless mana, because memnite is both an artifact and a creature :D Hope this is helpfull

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Posted 22 March 2011 at 13:15 as a comment on Darkmetal

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I've yet to play it in a tourny, I am waiting thou, I have a feeling it'll do well, But I guess we will see, I will keep this updated

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Posted 22 March 2011 at 13:01 in reply to #144874 on Destroyed in 60 seconds

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Thanks, I'll look into this and If I like it, I will make some alterations to my deck :D

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Posted 21 March 2011 at 13:18 in reply to #144438 on Tourny Deck #1

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The Deck is well built, I would love to see how it plays out in a game :)

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Posted 20 March 2011 at 18:06 as a comment on eldrazi swarm

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thanks for the suggestion but I think I want to keep it more current, unfortunatly Shifting wall isn't in any new editions...

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Posted 20 March 2011 at 17:01 in reply to #144020 on Defending champs

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Thank you for the good suggestion

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Posted 16 March 2011 at 19:27 in reply to #142512 on Can't Kill Me

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In a deck heavy with mana, or mana generating cards, all they have to do is continue to play spells till your tapped out, then either destroy him, or if u have no got him out yet, destroy your mana, if you play people with older cards tsunami could destroy your chances to pull him out., Just pointing out a flaw

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Posted 15 March 2011 at 19:47 as a comment on blue black control

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But what good is a win condition with no back up plan?

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Posted 15 March 2011 at 19:31 in reply to #142034 on blue black control

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This deck is okay, but it doesn't have enough creatures or spells to drain life.... You will end up losing due to the fact your not dealing any damage, all someone needs to due would be to make you tap out your mana and destroy or exhile your creatures and all you have is defense which will eventually run out....
I would personally continue to work on this deck, as the concept of control decks is great, but it's not quite all there, For blue I would recommend cards like narcolepsy and sleep, both good spells to keep creatures at bay

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Posted 15 March 2011 at 19:08 as a comment on blue black control

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Maybe so, but your missing the combo here... sunstrike legionaire + Elemental Mastery = Unlimited 1/1 Elementals with haste, and combo'd with soul warden = infinite health

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Posted 07 March 2011 at 15:07 in reply to #138878 on C,c,c,c,c COMBO BREAKER

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