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Hello,This was just a quick vampire deck I made. Its not the best in the world. I made it in 15 minutes. I created it in a pinch for a friend. What should I add/take out?
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You have two copies of Lightning Greaves.42 lands is probably too many in a mono deck that isn't green. There's just no way to put multiples into play per turn, and you're gonna get flooded. I run 36 in mono-black, but you could run 38 to be careful and have plenty, particularly since black has so much draw.IMO Extraplanar Lens is worth running too, and if you want you can run snow-covered swamps so nobody else can use it.Thespian's Stage copies Cabal Coffers quite nicely.Terrain Generator lets you take advantage of extra land draws.I'd consider replacing Murder with Sever the Bloodline. It's nice to have an exile option to deal with indestructible dudes or guys you don't want to recur or that have death triggers (Wurmcoil Engine) plus it can hit a token swarm in a pinch.I'd find a slot for Necropotence. It's so good.It's probably worth running Urborg, Tomb of Yawgmoth. There's not much downside and it makes all your lands swamps for your mana doublers and for Cabal Coffers.I'd run less dudes and even more draw. Too many creatures leads to overextending into a board wipe. Night's Whisper, Ambition's Cost, and Ancient Craving are pretty solid.
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Also, if you find Anowon to be not terribly effective maybe give old Drana a spin. I ran Anowon for awhile and found out he just didn't work, at least for me in my meta. He has to come down and sit for a full turn before he accomplishes anything, and because people hate saccing guys they tend to target him. I found that people just saved removal and when he hit they blasted him right away even over smarter targets sometimes. None of that may apply to your meta, so if not ignore it. But if you play a few games and find out that Anowon just doesn't seem to be getting the job done the way you want try Drana for a game or three.
ok then
A good Commander could also be Olivia Voldaren if you are willing to make the deck part red. The red vampires are also good at rushing an opponent and forcing removal on themselves rather than your main win conditions.
I tried multiple Vamp tribal decks, starting with Jeleva (UBR), Olivia (BR), Vish Kal (WB), Anowon (B) and finally Drana. My experience with Olivia is that adding red just didn't bring as much to the table as having the option to run ALL THE MANA DOUBLERS IN THE WORLD!Red added Chaos Warp to deal with any permanent, and artifact sweepers like Vandalblast and Shattering Spree. Both Olivias are good, but I'm not sure either are better commanders than the mono-black options, and aside from Diregraf Captain I don't think any of the BR vampires are enough of an improvement to matter, either. For me those few advantages didn't outweigh a nearly always-on Cabal Coffers, the power of all-black with Nykthos, the mana from Nirkana Revenent, Caged Sun, Gauntlet of Power, Extraplanar Lens, and Doubling Cube, especially in a deck with a commander like Drana that can just one-shot someone. It also makes spells Exsanguinate, Drain Life, Consume Spirit, and Profane Command just devastating. I've cast Damnable Pact for 20+ as a kill spell as often as I've used it to draw, and I've done Diabolic Revelation for 6 before, with 15+ mana left to cast the cards after.It's really more of a problem with B/R as a color pair than it is anything. Almost all other color pairs compliment each other in some way, shape or form to make each other stronger, but red mostly just gives black artifact removal, and black mostly just gives red better draw. Both of those things are nice, but black can just run Scour From Existence or Unstable Obelisk or Spine of Ish Sah for emergency removal, and red finally has a few okay draw mechanics like Outpost Siege.
For me personally, I liked playing a more inclusive vampire tribal build. I played the deck much more casually and I ran a Black mana coffers engine as well with urborg, nirkana revanent, nykthos, Coffers, and Liliana of the dark realms and exsanguinate as an alternate win condition. This worked out just fine for me but I am more of a casual player when it comes to builds like this as I find enjoyment out of playing my favorite cards over competitive options.