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This is my current iteration of a standard deck I created when Innistrad and Mirridon were standard. Ive evolved it slowly as the years went on with more and more cards. Please help me re-arrange cards/add more cards to make it better.I have all the cards in the main deck.The deck is actually really good in its current state, but a little dated.
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Did some adjustment, but it's a bit wordy, so stick with me.First, what to add:+2 Odric, Lunarch Marshal (OLM) - Such a great card for sharing abilities, especially across token creatures. Makes swarm a lot easier, and you have plenty of human cards to play their abilities into your tokens.+2 Commander's Authority - Dropping this on an indestructible creature (which all cards have the potential to have with OLM) pumps out massive tokens you can drop abilities onto with OLM+1 Thalia's Leutenant - Making this a playset within your deck should prove very useful, especially since that's what your main creature base will be Now, what to take out:-1 Odric, Master Tactician - If you're looking to pump creatures out and keep them out, OLM is much better for this. Plus, while his ability is fun, it doesn't play well into your visible strategy.-2 Angelic Destiny - Again, with OLM, you should be able to give your creatures everything, so this card seems reduntant.-2 Plains - I always seem to get mana flooded with more than 22 lands, so I would personally hack two out of this deck. That's personal preference, however, I know everyone has different standard mana bases.-2 Doomed Traveler - This is the only other thing I could think to drop out to bring your deck down to 60 cards. (if I did my math right) His token ability is nice, which is why I didn't drop all four, but it's small in comparison to Commander's Authority. Plus, with the over-abundance of 1-drop humans you have, you can afford to drop two of these.Let me know what you think. I really like this deck, and I'll be keeping an eye on it :) +1
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Personally, I really like Angelic Destiny. It has won me many games. When its on Mirran Crusader, its very potent. Lets attack for 12 dmg with protection from your color!I also swapped out Safe Passage for Brave the Elements.