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The goal of this deck is to get door to nothing to trigger. Added the worldspine wurm as an alt win i suppose.
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wow, I like it a lot! But if your whole goal is to "Open the Door" why not have 4 or more Door to Nothingness'?
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I know it might sound weird but the deck was cranky when i had four of them in their and would not pull. After i removed one the deck was working great. In fact using magic workstation i have been pulling the trigger on door to nothing on turn seven or eight almost every game.
Have you thought about adding wall of blossoms instead of shield sphere? It's nice to have a 0 drop but you have plenty of mana ramp to not worry about having any 0 drops, and for another defender to add to axebane and overgrown it's draw a card ability seems like a better idea.
Ok, i tried out having Wall of blossoms instead of shield sphere and it seemed to set the deck back alittle. With both of those cards being defenders it really just came down to the abilities. Being able to draw always has great advantages however i still like the 0/6 first turn drop to keep my opponent off of my back for a few rounds. That short time lets me set up and in most cases they have never been able to over run my defenders within the first six or seven turns.