DaBuzz

18 Decks, 31 Comments, 5 Reputation

......and?

Sol Ring's banned from everything if I remember correctly. I play Table Top with friends/family, not tournaments.

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Posted 02 June 2014 at 20:14 in reply to #469372 on Dragons

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More tokens would make that Predator Dragon even nastier. Krenko's Command and Dragon Fodder would fit well, imagine having a butt load of tokens just sitting on the field waiting to be sacrificed for your dragon. Here's my Goblin deck that has some token stuff in it if you want any ideas: http://www.mtgvault.com/dabuzz/decks/goblin-brigade/

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Posted 11 April 2013 at 10:52 as a comment on La Cosa Nostra

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oh, in that case then 2 more words lol....Swiftfoot Boots

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Posted 10 December 2012 at 05:06 in reply to #309191 on Hexproof Hammer

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2 words, Privileged Position

http://gatherer.wizards.com/pages/card/Details.aspx?multiverseid=83720

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Posted 09 December 2012 at 07:24 as a comment on Hexproof Hammer

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Also may want to rethink your lands also, I really don't know why you chose some of the ones you have in there. You have WAY too many that come in tapped, you are going to get slowed down too much.

You have 9 Terramorphic Expanse which makes this whole deck illegal, and you only have 1 Glimmerpost which defeats the whole purpose of the card since you only have 1 Locus in your entire deck.

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Posted 08 December 2012 at 08:12 in reply to #308995 on Sliver max

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you're kind of all over the place...you really need to cut this down to a 60 card deck, and you need to get 4 of a Sliver which abilities stack, and only 2 of a Sliver if it doesnt stack. For example, Heart Sliver gives Haste....you cannot have double haste so you should only need 2 Heart Sliver's. Virulent Sliver's poisonous 1 ability on the other hand does stack, so if you have 4 Virulent Sliver's on the field then all Slivers have poisonous 4, which is why it is best to have 4 of them in your deck. Also cannot stress enough on having 4 Homing Sliver's, they give Slivercycling and let you find any Sliver in your library. I would also cut down on the artifacts, if you want more mana then put 4 of the Gemhide Sliver's in there, they will let you get anything you want out.

Here's my first Sliver deck if you want any ideas.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=387185

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Posted 08 December 2012 at 08:05 as a comment on Sliver max

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Sorry but I have to disagree with this comment. The whole point of Slivers is them passing on their abilities to each other. When you can potentially have 3+ Slivers on turn 3 that have 3+ crazy abilities, there is no such thing as random, not to mention the Slivercycling ability.

Slivers are extremely vulnerable and they have so many ways they can get killed, so having a Sliver deck where if 1 strategy get's stopped, you can move on with another strategy before the turn's even over is essential.

He needs to only have 4 of a Sliver if their ability stacks. For example, Heart Sliver gives Haste....you cannot have double haste so there is no need to have 4 Heart Slivers. Virulent Sliver's poisonous 1 ability on the other hand does stack, so if you have 4 Virulent Sliver's on the field then all Slivers have poisonous 4.

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Posted 02 December 2012 at 09:15 in reply to #307156 on Slivers

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You should replace Shadow Sliver with Shifting Sliver. Shadow Sliver lets them attack you without you being able to block them.

I love the Amoeboid Changeling + Sliver Overlord combo to take control of your opponents creatures.

Here's my 2 Sliver decks if you want to get some ideas:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=387185

http://www.mtgvault.com/ViewDeck.aspx?DeckID=408256

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Posted 01 December 2012 at 01:53 as a comment on Slivers

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Dropping an All Is Dust with a colorless deck just simply makes the other person want to give up, especially if it's 6-10 turns in when they've got more stuff on the field.

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Posted 29 November 2012 at 09:16 in reply to #306760 on Eldrazi. The right way

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In all honesty I would drop it down to just 1 color, it would make it flow a lot easier. My brother has a Colorless Eldrazi deck that just simply kicks ass, it's not uploaded on here but I'll list it out if you want to get any ideas from it.

Artifacts
2x Essence Bottle
2x Hedron Matrix
4x Platinum Angel
4x Darksteel Plate
4x Manalith
4x Quicksilver Amulet

Creatures
2x Emrakul, the Aeons Torn
2x It That Betrays
4x Pathrazer of Ulamog
2x Spawnsire of Ulamog
4x Artisan of Kozilek

Land
4x Urza's Mine
4x Urza's Power Plant
4x Urza's Tower
4x Vesuva
4x Eldrazi Temple

Spells
2x All Is Dust
4x Demonic Tutor

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Posted 29 November 2012 at 09:13 as a comment on Eldrazi. The right way

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And you really should have 20 lands with this deck or it is not going to work right. Seachrome Coast would be perfect, just add in 4 and take out 4 of something else.

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Posted 28 November 2012 at 22:49 in reply to #306650 on Flying Detainers

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Archon of the Triumvirate would fit pretty good, flying and let's you detain 2 nonlands whenever he attacks. Also enchantment wise Martial Law let's you detain a creature at the beginning of your upkeep each turn.

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Posted 28 November 2012 at 22:45 as a comment on Flying Detainers

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Like the concept, I see you don't won't to change creatures but Wall of Denial is far too good of a Defender if that's the route you're taking.

Ghostly Prison might be a good fit for this deck too, slows your opponent down by forcing them to either mana-ramp like crazy or find something to get rid of it.

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Posted 28 November 2012 at 22:39 as a comment on United Nations-Defenders of tomorrow

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And like an idiot I didn't look at your Sideboard before I commented and just noticed you have the Exquisite Blood. You should have that in there, it really is a great combo.

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Posted 28 November 2012 at 18:36 in reply to #306584 on black and white cleric deck

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Why 63 cards? Would really cut it down to 60 to make things flow better. You really do have a good concept here though. Exquisite Blood would be a good fit for this deck, along with your Sanguine Bond it would be an infinite combo and would win the game for you, all you would have to do would be to deal just 1 damage to an opponent.

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Posted 28 November 2012 at 18:33 as a comment on black and white cleric deck

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Distress would be better than Duress, also since you have so much discard stuff Shrieking Affliction would be a perfect fit for this deck.

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Posted 28 November 2012 at 03:14 as a comment on Pack Rat Discard

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All I can say is WTF?

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Posted 27 November 2012 at 18:05 as a comment on Five Suns

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Really liking the Glittering Lynx, will probably add him later on when I get some time to move things around. Story Circle might be a good sideboard option for me.

The only reason I have Witchbane Orb was for the hexproof part, couldn't think of any other enchantment that gave me hexproof.

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Posted 24 November 2012 at 02:08 in reply to #305712 on Indestructible/Protection Deck

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Adding in some Blood Crypt's for lands would be a good option, also replacing Duress with Distress is well worth the 1 extra black mana IMO. Really good deck you have for sure.

Any advice on my new deck would be welcomed if you or anyone else has time:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=404243

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Posted 23 November 2012 at 22:36 as a comment on Night of the Vampire (Standard)

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Looks pretty good, only think I could think of suggesting is possibly adding in a couple of Isochron Scepter's. An Isochron Scepter/Boomerang combo within the first few turns gives a HUGE advantage throughout the rest of the game.

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Posted 17 November 2012 at 21:56 as a comment on Heavy Control U

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