Channeling a Portal

by d3Necromaster on 29 May 2013

Main Deck (60 cards)

Sideboard (11 cards)

Creatures (2)


Sorceries (2)

Instants (2)


Artifacts (1)


Land (4)

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Deck Description

This is a casual deck meant for four or more players. It is meant to demonstrate the power of channel which many of the new players in my group believe to be a weak card. It is made with what I have on hand, so obviously many things could be improved.

How to Play

The channel serves no purpose in this deck other than to accelerate it two or three turns ahead of schedeule. It can easily be replaced by any of the cards in the sideboard (if it is switch out all forests with islands). The idea of the deck is to put an artifact land on prototype portal, then use clock of omens to pump out a ridiculous number of lands, and therefore uses of untapping artifacts. Howling mine early game is the draw engine for you and if you have a clock of omens out not for your opponent, late game you can make 22 copies of howling using a prototype portal and mill your opponent to death. The easiest way to win in the deck is with mill however if it needs to the deck has plenty of power with which it can win with combat.

Deck at a Glance

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This deck has been viewed 1,276 times.

Mana Curve

Mana Symbol Occurrence

080010

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Channeling a Portal

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