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You like playing lots of lands really fast, and your opponent probably does too. Why not make everyone's dreams come true? Give everyone all the lands they could ever want! Make lots of friends. Then stab those friends in the back with a massive mind grind. Milling not your style? Screw you then, why are you playing BUG! However if your massive mind grind gets cancelled you can tutor up something nice, or everything nice with diabloic revelations. Kill your enemy with green beatdown, or black lifesteal, or blue asshattery. Everyone wins, but mostly you win.
You get all the lands out of your deck, and do nice things. If all else fails, then play storm cauldron. Everyone loves storm cauldron. Especially you, because your all about them lands entering the battlefield.
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If you have any Ideas on how to improve the deck I'm all ears.
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nice deck! I would personally throw some khalni heart expeditions in there, lotus cobras and maybe consuming aberration for another fatty. and you can't go wrong with seedborn muse or restart buttons like upheaval.
The thing is all the fatties in here have landfall. I can see consuming abberation, he would fit pretty well. Lotus cobra would be pretty good, but its also much more expensive. Not to mention amulet of vigor basically does the same thing, but also being expensive . . . well you get the idea. This is just a silly casual deck that I play in multiplayer games with new players in order to maximize fun. Then if everyone playing understands the rules and thus isn't terribly new to magic I proceed to mill them for their deck. Otherwise I just play a fatty and make a ploy at trying to win, then lose and give new players a sense of accomplishment for beating a magic veteran. I suppose this my deck for having fun with noobs. Because what new players hate more than anything is land screw, and the second thing they hate the most is land flooding. This deck helps to ensure neither happens, thus maximizing fun for everyone. Though I will say I love khalani heart expedition, the only problem is what do I take out for it. Same goes for consuming abberation, what do i take out?
honestly, I would take out diabolic revelation and corrupt, running 3 colors you will rarely have enough swamps for corrupt to be worth it. revelation is good if you have the land, but early game it won't be as helpful I would maybe just keep one of them. I would personally run more roil elemental because I can see those guys stacking nicely together. but that's just me, I am definitely a huge fan of control decks :D
Thing is i will have usually 5 or more swamps. Because I can tutor up massive numbers of swamps. With the ten everbody gets a shit ton of basics in here (veteran explorer, collective voyage, new frontiers) I have usuallly 2 islands, 2 forests and then i max out on swamps. The thing about this deck is its mana curve is an illusion. Generally i have 5+ mana turn 3, then if i use turn 3 for more ramp, i have 10+ turn 4. Everyone else has a but ton of mana as well but that's beside the point. Corrupt is my finisher and my removal, it's also my shield against aggro decks, which is what just ruins my day because when you give an aggro deck 7 lands they dump their hands, it's really touch and go sometimes. hmmm. . . I could replace 1 hedron crab with aberation since they have the same function. Actually I think I will do that.
fair enough! another interesting combo might be prismatic omen+corrupt, because then all your lands become all land types. just a thought!
That would be epic but one shotting noobs isn't exactly new player friendly. Also prismatic omen is expensive. That would certainly make more competitive though. Actually want to make a sideboard to make the deck more competitive?
oh yea I guess so, lol. if you have the mana for it, boundless realms is actually amazing mana ramp and lethal in any landfall themed deck. and damia sage of stone wouldn't be a bad addition either