B/R/W Vamps

by CyOp85 on 07 April 2016

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

Just a deck idea that stemmed from my prerelease vampire deck. Designed to be super aggressive. Centered around dropping creatures turn one and two, and landing masquerade turn three to enable us to force opponents to chump with their creatures or allow ours to grow very quickly. We can also begin dropping larger creatures turn 4 and/or give haste with bloodsworn. There is removal in the sideboard to help against opponents with first-strikers or bigger creatures that we can't defeat with speed/first strike. The instants main deck are combat tricks to help increase damage and allow our creatures to survive in most cases. I omitted the obvious planeswalkers because I was afraid they might be too slow for the deck and because of their cost. Feel free to leave comments on how this could be improved.

How to Play

The idea is to play VERY aggressive. The vampires will begin to grow as soon as turn 3 but will die easily if you try to use them to block early on. Stay on the offensive and force your opponent to choose between keeping their creatures to hit back with (which will allow yours to grow bigger) or chump blocking with them.

Deck Tags

  • Standard
  • Vampire
  • Aggro
  • Multicolor

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

3027140

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for B/R/W Vamps

too many lands! not enough creatures!

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Posted 08 April 2016 at 13:56

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Thanks for the catch. I wasn't finding all the vampires in my original search. Made some big changes. Any other suggestions?

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Posted 08 April 2016 at 16:05

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not really look pretty good, blood-cursed knight is kinda bad, not really. olivia and kalitas are good but they're not budget.

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Posted 08 April 2016 at 17:30

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Is Blood-Cursed Knight worth running a 3rd color? DracoStorm mentioned good alternatives already. Sorin, Solemn Visitor maybe too.
I do like the deck as it is. Are 24lands working for you? seems like alot for such a low curve.

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Posted 09 April 2016 at 11:54

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I haven't had a chance to play test yet. Originally I was splashing white for blood-cursed main deck and removal in the side board. I don't know if it's worth it yet but I hope to give it a go next week. When I run the sample hand tool it seems to work out okay with 24 lands but that's the area I'm least comfortable with so far. Thanks for the great advice!

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Posted 09 April 2016 at 12:10

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Okay playtested a bit. Guess 22 to 23 lands are fine.
Each card you play has or gets madness, yet you dont use discard mechanics.
Heir of Falkenrath should be at 4. If you need Olivia's Bloodsworn can be cut a bit in exchange.
Tormenting Voice could be an idea, yet 4to5 mana can be tough with your fast deck.

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Posted 09 April 2016 at 17:39

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Thanks again for the info. I was actually considering adding tormenting voice but wasn't sure it would fit the tempo. I would definitely want it against a control matchup so I might try to make room for it in the side board if I don't add any main deck. Honestly madness was more of an afterthought, hence why I don't have a consistent way to enable it. I was also considering elusive tormentor (1 or 2) as well. Probably won't make that leap until I see how many people are running control decks.

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Posted 09 April 2016 at 20:21

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