cynoid

2 Decks, 5 Comments, 0 Reputation

also to the people that dont see the combo, lol and
http://www.mtgvault.com/ViewDeck.aspx?DeckID=21087

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Posted 11 January 2010 at 05:43 as a comment on 0 turn win

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if this deck is made for vintage then lotus petal is restricted.
if its not for vintage then flash is so very banned.

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Posted 11 January 2010 at 05:40 as a comment on 0 turn win

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You have 21 creatures that cost 5 or more // 14 of those cost 7 or more,on top of that there are 3 7 costing and 3 5 costing artifacts. i dont think you really need that many win conditions, if you draw 4-5 of them early you are very much hosed.

if you take out 1 of each creature you will be able to go to a standard 60 card deck which should get you a bit better consistency. if you take out another couple of the really big creatures you can stick in a playset of signets or some other mana producers to help you get to your 5-7 drops. this would still leave you with about 11creatures out of 60 that are huge.

even if you dont do any of this though you probably still dont want 4 of a 8 drop legend, by the time you can play him you will probably have at least 2-3 in your hand.

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Posted 20 December 2009 at 00:06 as a comment on Phantom Brigade

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You have 21 creatures that cost 5 or more // 14 of those cost 7 or more,on top of that there are 3 7 costing and 3 5 costing artifacts. i dont think you really need that many win conditions, if you draw 4-5 of them early you are very much hosed.

if you take out 1 of each creature you will be able to go to a standard 60 card deck which should get you a bit better consistency. if you take out another couple of the really big creatures you can stick in a playset of signets or some other mana producers to help you get to your 5-7 drops. this would still leave you with about 11creatures out of 60 that are huge.

even if you dont do any of this though you probably still dont want 4 of a 8 drop legend, by the time you can play him you will probably have at least 2-3 in your hand.

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Posted 20 December 2009 at 00:01 as a comment on Phantom Brigade

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i see what you mean, however the group games i play in generally have a more passive approach because the first aggressor will generally be killed of by 3-4 people. In a normal game i would sub out the blightnings for terminates. i would also probably change 2 ambitions and maybe 2 weed strangles for chainers edicts.

as far as your second sentence, i would have liked to put in some mana accel but im really not sure what to change and for which cards so any help on that would be nice.

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Posted 11 December 2009 at 23:50 as a comment on Cauldron Dance

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