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I've been trying to piece this deck together for a while now. It's borne from necessity; Build a deck that can handle Rafiq, Lorthos, Sen Triplets, Avacyn, et al. My group loves to take absolute control of the game. I often have to deal with a field of indestructible/hexproof creatures while they shut me down.
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NOTE: Set by owner when deck was made.
Honestly this looks very solid. What is it, when you lose, that you lose TO? not what card specifically, but what mechanic, or theme, trick, etc. does it? At this point, without knowing this deck's weakness to your local meta, I can only suggest Pawn of Ulamog to double the sac power.
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That's tough. My friends have a ridiculous number of EDH decks, and sometimes just when I think I have a solid set up they'll pull out a deck I've never seen and destroy me. Frequently though, 5 color Allies, 5 color Planeswalkers, Gisela and Rafiq destroy this deck. The nastiest I would say though would have to be Sen Triplets. It counters everything I try to do, then has the ability to play anything in my hand it wants. In most cases, this deck doesn't perform well until I get a sac engine+gravepact effect out on the field. 9 times out of 10 I have to face down a board full of indestructible and/or hexproof creatures, and usually faster than I have an answer for it. Speed is not this decks strength. Ultimately I'd say my true weakness lies in a lack of variety in my decks, as this is my only one. I just don't have the cards or money to put 'em together.
Hrm, well then the two problems I'd say you have with this is that it's 1) not always fast enough, and 2) faces a diverse group of decks. The second problem is much harder to fix...the facts are, decks have weaknesses, so your one deck against multiples is not going to able to handle all the diverse win-cons. However, fixing the first problem should give you a better chance with the second. So, the issue is your deck needs speed...well, the way I would fix that is to re-vamp this thing into a spirit token deck (Orzhov does this very well), a vampire and/or zombie horde, or just some other kind of black/white weenie stuff. I think tokens would do you the best, as those can be readily spammed and allow you to beef up Vish like crazy. All this aside, this deck really is solid, and you shouldn't worry about it *too* much. Hope I'm helping so far =]
I wouldn't say I'm worried, necessarily. I just want to know I'm doing everything I can. Vish Kal is a favorite of mine, and I want to be sure he's the best he can be. To revamp this deck completely, I think I'd just build an alternate version of it as I do enjoy this one a ton, even if it can be frustrating at times. You've been a great deal of help man, I really appreciate it. I never even considered tokens. I think I just might work on that. Orzhov spirits, huh...