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Use the Myr infinite mana combo, to cast Spawnsire of Ulamog, and use it's seccond ability to cast every Eldrazi from outside the game (sideboard), including 1 Not of This World in case you need a counter after summoning all your eldrazi to the board. You get an extra turn, to al
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I tested this deck using Proxies just to see how good it was and it beat a mana ramp eldrazi 7/8 times and the only time it lost was when my friends starting hand was absolutely perfect. Great design.
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Reasons like this are why they won't bring back the Urza lands, lol. It's scary enough with just the temples and eye of ugin, let alone adding the Urzatron. I don't know if you have access to them at all, but an eye of ugin or 2 would help you fetch out your win condition.
I don't have an eye of ugin, but I'll hunt for one or 2 now, it's a good idea to search for the spawnsire. The tron's use is very limited, all important cards are a turn 2 or turn 3 drops. I just had it lying around unused so it cant do any harm. Myr Battlesphere is useful if you dont draw the spawnsire, but it can be replaced by many cards of personal choice. The lightning greaves are useful to make early use of the cheap Myrs, so upping to 3 or 4, isn't a bad idea either.
Agreed on all accounts about the Batttlesphere. If you're running a myr deck, then you may as well, lol.