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This is my sliver deck. Legacy legal. Has an infinite mana combo, and if I have all the right cards, can equate to a fifth turn kill, but will often consistently win around turns 6-8. Gemhide Slivers make all slivers amazing. The infinite mana combo is Sliver Queen and Mana echoes. First turn: Lay down one of the many lands, preferrably vivid grove or another that produces multiple colors, even if it comes in play tapped. Second turn: Play another land, preferably untapped, such as a Blackcleave cliff. Tap both lands and play gemhide. Third turn: Play another land, drop Mana Echoes. Fourth turn, drop a land, play the Sliver Queen. She's beautiful. Fifth turn: Play a land, drop a heart sliver, use mana echoes ability with that drop to create infinite creatures and mana. Attack with the creatures that have haste to over-run your opponent. Mana Echoes can also assist with sliver cycling (the Homing Sliver), or using the Sliver Overlord's ability to search for slivers. Also note that if you have the infinite mana combo with the Sliver Overlord out, as well as a heart and gemhide sliver, then you can pull and play any sliver in the deck. If the Sliver Legion comes out with the infinite combo, then they have infinite - 1 strength and toughness. Captain Sisay can also help get the queen or others into your hand. Talon + Toxin sliver = Insta-death for normal creatures. Add the Hunter Sliver to that, and you're opponent won't be able to fight you with a creature deck at all. I will work on the sideboard, and I'm always up to hear suggestions. The side-board has root slivers in order to stop counter-spell decks, Null Rod in order to stop my friend's artifact deck (He consistently won't let the 4th turn go by before having the kill). Aura shards to stop someone playing mean. Magma Slivers (I still need to buy some) in order to over-power the opponent, and virulent slivers to create an alternate win condition.
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This deck is the bane of my existence as Goblin Queen - luckily my little guys love to die :P
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:D people don't seen to understand that we Goblin players don't care if our creatures die, I don't understand why they'd want to keep them around :p
You need to have Crystalline Sliver in there, man.
I have it in my spares, but crystalline stops my crypt sliver if it comes out. It is under considerable debate though.
My deck "Attack Me, I Dare You" ( http://www.mtgvault.com/ViewDeck.aspx?DeckID=143232 ) was made just because of decks like this, especially the current version that does not use Stuffy nor any red :p
Aura shards helps.