This looks pretty awesome. This would be so much fun to play with all that life gain. I approve! You should check out my deck and give me some feedback. Thanks. http://www.mtgvault.com/ViewDeck.aspx?DeckID=315608
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Looks fun, i do think that the mana base seems slightly inconsistent, maybe the use of some drowned catacombs and sulfur falls would help that out. Also, yes, ponder is banned, but there are some decent replacements for it (since preordain is banned as well). Some of those replacements are Serum Visions, Mystic Speculation, and Sleight of Hand. I also feel that Remand would work well in this deck, it is a pretty awesome counter spell that gives you another card back. You could also look into using a few snapcaster mages, not a full playset, but 2 or 3 of them would really improve the overall power of this deck. Best thing is that you can use your mystical teachings to find a Snapcaster Mage if you absolutely had to. You should check out my deck and give me some feedback. Thanks. http://www.mtgvault.com/ViewDeck.aspx?DeckID=315608
also, you should check out this deck and drop me some feedback. Thanks. http://www.mtgvault.com/ViewDeck.aspx?DeckID=315608
I built my wife a similar deck, except it is built slightly different, built so that it can play emrakul no later than turn 3. This deck does look fun, but a fun, and great, way to run this deck is using four copies of Glimpse of Nature to be able to combo quickly and reliably into your emrakul. Also great in this deck is Priest of Titinia, essentially a cheaper archdruid that gives you a ton of mana, especially if you end up playing a mirror matchup. Also, i think you have too many lands for my personal taste, i love that you are using the fetch lands, those really help this deck out a lot by thinning its land base, but you are running 18 lands, where as the deck that my wife runs only uses around 13 lands because it only really needs to drop a land on turn one and sometimes turn two before it wins.
I like the build. You should check out my vampire deck I built, it does pretty well against some of the top decks right now. http://www.mtgvault.com/ViewDeck.aspx?DeckID=307863
I went 2-2 with this deck friday, but should have been atleast 3-1 because of a play mistake that ended up costing me game 2 and then also game 3 in the second round. Ocerall the deck performed.really well, will.probably.make a few changes though, probably taking out 2x Curse of stalked prey.
Oh, and I will probably run shatter in the sideboard, not ancient grudge as I eill never be able to flashback ancient.grudge, and shatter is more unexpected.
Thanks for all the comments and feedback! I took out 2x Markov Blademasrer and 2x Tragic Slip for 4x Bloodline Keeper. Also, the sideboard so far will be 2x Tragic Slip, 2x Black Sun, 2x Slagstorm, 2x Despise, 2x Distress, 1x Ratchet Bomb, 3x Doom Blade. Anymore suggestions for the other 3 spots in the sideboard?
My personal opinion is that I don't really like bloodline keeper in this build. I have a B/W token deck a lot like this one, and I just found myself wanting to drop other things over the bloodline keeper. It seems like you are going towards more of a human token deck, but I would suggest using Hero of Bladehold in there as well, she is just amazing with tokens because she can generate tokens and the battlecry is great. Also, Elspeth Tirel is a very good card in this kind of deck.
I have been thinking about how to fit him into the main board, I am just not sure what I want to take out yet? Any suggestions on what to take out for him? Would you think maybe put him in place of the Markov Blademaster? Or maybe the Tragic Slips?
I like the build that you have there, however, as much as I like Immerwolf, I don't like him because he keeps the Huntmaster from flipping back and forth, one of the things that makes him really powerful. Also, have you though about using Mondronen Shaman? That is a great card, especially with Immerwolf keeping it flipped all the time. If you could leave me some comments on this deck, that would be great. Thanks. http://www.mtgvault.com/ViewDeck.aspx?DeckID=307863
This deck looks awesome. It would be really fun to play, although, i do think that it could benefit from a few islands in addition to the swamps. If you could check out this deck and give me some input, that would be great. Thanks. http://www.mtgvault.com/ViewDeck.aspx?DeckID=307863
I haven't actually built this yet, its just a concept that I had. Also, using 3 forests and 1 island does sound like a good idea, getting the green mana is more important than the blue mana.
I really like this deck, the one thing I am quite curious about is why you are using Dissipates but no Mana Leaks? I do feel that Dissipates are great in middle game and do ruin quite a bit of spells in standard right now (flashback hates it), but i do feel like mana leak would help more early game, which is typically what Solar Flare decks struggle with. Other than that, I like this build and (having never played a solar flare deck out) might try this deck out here in the near future.
Maybe you could use Artillerize in this deck as it works very will with the Ichor Wellsprings and can work well with your Goblin Arsonists for some good sized damage. Also, have you thought about using Hellrider? I know it isn't a goblin, but he could go decently well in this deck.
one suggestion is that Black Sun's Zenith, i feel, would probably be better in this deck mainboard than the Life's Finale as it shuffles into your deck and will allow you to have it again and again. Other than that, i think this deck looks really good.
awesome, i am glad that you found some of this deck inspirational towards yours
something that would be fun to add to this would be Isichron Sceptor, which is hilarious with Glimpse the Unthinkable. Otherwise, i think this deck looks absolutely amazing lol
I would honestly be careful with your BSZ, as with the new undying mechanic it really loses its effectiveness, especially with the number of undying pod decks that I have seen (this could just be in my meta however). But i do think some doom blades and some GftTs in the main board would really help you out. I do also like the phyrexian obliterator in here, but i do think that you should maybe run a total of 2x phyrexian obliterators as they can really reck your opponent. You should check out my deck for an interesting rogue build: http://www.mtgvault.com/ViewDeck.aspx?DeckID=300012
in my opinion, i would suggest adding in 2x Intangible virtues, as they have always served me very well in playsets in my token decks, and my other suggest would be to use 3x or 4x Hero of Bladehold as that is a great turn 3 if you use rampant growth or sphere on turn 2, which by itself can win you games like it has done very often for me.
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