ctroberts21

1 Deck, 4 Comments, 0 Reputation

I'm not really looking for the fastest kill possible. I enjoy a slow game and hopefully one that makes my opponent watch his best or most needed cards ground away. This deck may not work at all but I'll have fun trying. I had considered a sideboard containing 4 howling mines + 4 of some back enchantment that makes my opponent take 1 damage every time he/she draws (I forgot the name...it may not be T2 legal) and the rest of the sideboard might be some life gain (I haven't really thought it out

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Posted 13 August 2008 at 13:58 as a comment on T2 Dark Mill

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I had 4 unholies at first, but wasn't sure whether to keep them (although they are nice on the thopters). I miss dark ritual badly...this deck seems so slow...needs about 4-5 turns to really get established. Should I just add 4 unholies and play with 64 card deck? It shouldn't hurt my odds of drawing the other cards noticeably.

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Posted 12 August 2008 at 04:20 as a comment on T2 Dark Mill

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The reason it's mainly tenth is because I'm not wanting to invest in new cards until the next rotation in October.
I called it Mill because the Sculpting steel/Millstones are the heart of the deck. The Hypnos and Distress are for early (hopefully) discards, and the royals and Icy's are for creature management.

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Posted 12 August 2008 at 04:10 as a comment on T2 Dark Mill

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Comments please...It's been a long time. This deck was made mostly from what I had lying around from the mid-late 90's that was still legal.

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Posted 12 August 2008 at 03:58 as a comment on T2 Dark Mill

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