Cthulhu

85 Decks, 1 Comment, 1 Reputation

I have a very similar build of a deck that I've been running lately, and coming from someone with a LOT of experience with elves, I'd suggest the following

Concordant Crossroads - 1 drop enchantment that gives all creatures haste. In other words it means you and your elves win.

Vitalize - 1 Drop instant which untaps all creatures you control. I shouldn't have to tell you why that's good.

Wirewood Lodge - Land which can untap creatures. It's great.

Collective Unconscious - 6 drop, draw a card for each creature you control. Which with elves is always at least 5

Doubling chant - Doubles your elf count, giving you more Priests and Archdruids.

Wellwisher - I shouldn't have to explain why this is awesome. Life gain of that magnitude for only a 2 mana is insanely efficient. Also makes it where you no longer require blocking.

Primordial Hydra - is pretty awesome. Though not a necessity.

Winter Orb/Mishra's Helix - both shutdown control decks pretty hard.

Rofellos, Llanowar Emissary - 2 drop elf that is great in some decks. Yours not so much because you only run so many forests. Though he does great in my build which runs 15 forests.

1
Posted 14 May 2012 at 06:50 as a comment on Casual - Elves 1.0

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