isn't 20 lands a bit low for a green deck? only green deck i can think of with very few land is elf. sure u have 7 other cards that produce mana, but what if they get destroyed? put some elvish piper in of something like that
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it destroys terra stomper too
wow. lol. i got **** hands when i drew sample hands
get more and better lands. you will not always have amulet of vigor and it is a pain to have to wait a full turn to get mana
no "glimpse the unthinkable"?
why so many cards? is extirpate standard, because it's better than memoricide
this is not mono blue control
MUC means mono blue control
This deck fails. how will you win? The only point of this deck is to not die, there isn't really a way to win. (except for helix pinnacle). those enchantments can easily be destroyed, and it is not necessarily easy to get all 4 gravitational shifts out. and even then, you might not have you gravity well out. You could also get burned pretty easily. The wand also costs a ton of mana. you could easily get killed by aggro, weenie, etc. you only have one wheel of sun and moon to protect from mill. Gravitational shift also costs quite a bit. I don't possible see how this is the best control deck that i'll see in a long time. Have you even won any games with this deck?
silvergill douser is for silvergill douser and merfolk thaumaturgist combo to snipe creatures
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