Varolz Trolls YOU

by Cruncher on 11 April 2013

Main Deck (60 cards)

Sideboard (15 cards)

Instants (7)

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Deck Description

Scavenge powerful creatures super cheap :)

How to Play


T1 - Arbor Elf
T2 - Lotleth Troll + Vexing Devil
T3 - Varolz, scavenge the devil onto Lotleth. Attack for 6 trample damage, total of 10 damage dealt. Varolz or Lotleth can finish your opponent next turn and you can sacrifice the Arbor Elf if Varolz becomes the target of removal.

OR

T1 - Arbor Elf
T2 - Varolz
T3 - Vexing Devil, Rancor, Scavenge the Devil, Play another one. Attack for 8 trample damage, total of 16 damage dealt. Varolz can finish your opponent next turn and you can sacrifice the Arbor Elf if Varolz becomes the target of removal.

OR

T1-T2 as above
T3 2x Vexing Devil, scavenge both to attack for 12 damage, with a total of 20 damage dealt. However Varolz won't have trample if you do it this way.

Discard creatures with the Troll, then scavenge them onto him for maximum efficiency.

Deck Tags

  • Standard
  • Dragon's Maze
  • Graveyard
  • Self Mill

Deck at a Glance

Social Stats

9
Likes

This deck has been viewed 2,295 times.

Mana Curve

Mana Symbol Occurrence

0014432

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Varolz Trolls YOU

doesnt it make more sense to go t-1 arbor elf t-2 vexing devil/lotleth troll t-3 varolz scavenge vexing devil?

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Posted 23 April 2013 at 18:06

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Good point. But it will do less damage on T3 this way.

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Posted 23 April 2013 at 18:38

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well you lose the initial 4 dmg but you get a 6/6 regenerator

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Posted 23 April 2013 at 19:29

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Yeah I listed it in How to Play as well. Varolz can regenerate once with the Arbor Elf completely free, while Lotleth Troll won't be able to regenerate until your next turn.

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Posted 23 April 2013 at 21:03

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Thinking about adding Deathrite Shaman and Falkenrath Aristocrat as well as some main deck removal, some suggestions regarding this?

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Posted 23 April 2013 at 21:07

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Personally I think Drown in Filth is probably not playable in standard unless you are really concentrating on milling yourself, or if you are specifically play against a Dimir/Mind Grindy deck. You could drop the Mulch and go with 2x Grisly Salvage and 2x Jarad's Orders instead. Because Rancor always comes back to your hand, I'v found you really only need 3 in a deck, so that's one more spot as well.

I personally love tragic slip in these decks as well, especially if you are pumping a Troll, you can usually count on a chump blocker hitting the GY each turn, and 1 mana for a instant removal is amazing and it get's passed indestructible. Plus it kills freakin' Reckoners without the regret you feel from a Searing Spear or something similar.

You could also just mainboard two Putrifies and sideboard two.

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Posted 29 April 2013 at 16:04

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I like it. could you help me with mine.
http://www.mtgvault.com/cuznflick3r/decks/jas/

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Posted 24 April 2013 at 02:31

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haha i love this, its like a morphed version of good old Jund >:D

http://cardgametalk.wordpress.com/

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Posted 24 April 2013 at 03:48

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My Golgari deck is going to change a bit as well, but as far as Standard goes, might be time to start looking for creatures that aren't going to be phased out in 3 months. Vexing devil is the only red card in the deck atm.... Slumbering Dragon is a good card to scavenge, but again 2013. Would be a great add to replace Boneyard worm for the time being. We can at least get a few more FNM wins out of it!

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Posted 29 April 2013 at 02:34

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Well as long as nothing rotates out there isn't really that much need to "prepare" for the rotation. We will get M14 before rotation which maxes out the available cards, only in fall when THS releases (then we have ~500 cards in standard we don't even know yet) the decks should be revamped.

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Posted 29 April 2013 at 12:20

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Yep. I feel that Golgari is one of the only guilds that has ridiculous creatures that with a certain card draw/combo, are literally impossible to beat. Two Fridays ago I swung with a 14/13 Loltroll on turn 4, and even if he had enough blockers to absorb most of the dmg so that the trample didn't kill him, I had a essence harvest in hand and all mana open... and frankly I love it!

http://www.mtgvault.com/gdesmitarch/decks/golgari-pump-up-bug-dgm/

Varolz is going to change how counter decks are played a lot I feel, and I'm anxious to play the above Dimir/Golgari deck and see how it goes. And while a lot of cheese creatures are not usually viable in standard, while he's probably not going to see a lot of play in tournies, I feel he'll clean up a few FNM's in the coming weeks.

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Posted 29 April 2013 at 15:54

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