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Pump your creatures with Wild Defiance and trample to victory!Fencing Ace trample-double strikes for the kill on turn 3 or adds flight and more damage on turn 4.
Turn 3 win: (T1) Arbor Elf -> (T2) Fencing Ace + Rancor -> (T3) 2x Giant Growth + Ghor-Clan Rampager (bloodrushed)Thanks to Wild Defiance:-Martial Glory pumps one creature for +6/+3 and one for +3/+6-Boros Charm gives double strike and +3/+3-Giant Growth gives +6/+6 for 1 mana-Selesnya Charm gives +5/+5 and trample-Aerial Maneuver gives +4/+4 and flying, first strike for only 1 manaSideboard:-Alpha Authority prevents your opponent from killing the pumped creature and makes it harder to block in case you don't have trample-Faith's Shield pumps the creature while protecting it and making it unblockable-Skullcrack prevents Fog-Oblivion Ring and Rest in Peace just keep you a bit safer
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Love it. And yes, since Wild Defiance gives +3/+3 each time a creature is targeted by a(n) instant or sorcery spell, using Martial Glory would in fact give it +9/+9. Since you would be targeting twice; whether you target two creatures or target one creature two times.
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*Shudders* Yeah. I can't believe I haven't noticed it myself. I'd cut back the 2 loyalists and replace them with 2 aurelias, but thats just me.
I love Wild Defiance. I recently made a vintage/legacy unblockable deck featuring Invisible Stalker, Incursion Specialist, and Blighted Agent. I run Wild defiance and 1 drop boosts like giant growth and ground swell then double strike with assault strike or double cleave. It's a quick winner for a consistent turn 3-4 win. With wild defiance out I can play assault strike and ground swell for an unbloackable +10/+10 and double strike, ahah.
I looked up the ruling for wild defiance, and it turns out martial glory will NOT cause it to activate twice..."5/1/2012: If an instant or sorcery spell targets the same creature you control more than once, Wild Defiance will trigger only once."
Well that's a bit disappointing but it should still give +6/+3 and +3/+6 when used for 2 creatures.
Thinking about switching the Paladin (or 2 copies) out for Savagaborn Hydra, suggestions? :)