Birthing Pod

by Cruncher on 06 August 2013

Main Deck (60 cards)

Sideboard (15 cards)

Instants (3)

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Deck Description

My own take on Birthing Pod. No fancy infinite shenanigans, just having fun with tutoring, enter-the-battlefield and "dies" effects.

Feedback appreciated :)

How to Play

You can play Birthing Pod anywhere from 3-6 mana, paying 0-4 life to get it and its ability out. That makes it incredibly flexible, you can always play it fitting to the current situation.

All creatures get value they moment you use Birthing Pod, either through dying or by entering the battlefield (sometimes both!). Since the pod sacrifices one creature and brings you another, that often means multiple effects happening in rapid succession.

Some creatures can untap other permanents, for example the Pod so you can use it multiple times in a turn.
Some creatures return cards from your graveyard so you can use them again on their own or with the Pod.
Some creatures gain you life so you can catch up against aggro decks.
Some creatures are clones so you can have more copies of important creatures.

Chord of Calling adds another way to find creatures, while Wargate can even find another Birthing Pod in dire situations. Gifts Ungiven can net you any important card you need.

Deck Tags

  • Modern
  • Fun
  • Bant
  • Green
  • White
  • Blue

Deck at a Glance

Social Stats

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This deck has been viewed 993 times.

Mana Curve

Mana Symbol Occurrence

15140027

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Birthing Pod

Huh... I usually see quite a lot of sheoldreds in Pod decks, nice to se something new for a change :D

0
Posted 27 August 2013 at 23:20

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