The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
The Modern format version of my Darksteel Reactor deck.http://www.mtgvault.com/crimsonglade/decks/darksteel-reactor/
This deck has been viewed 994 times.
there should be some 'proliferate' in this.
Permalink
Although proliferate is an interesting mechanic for adding counters it's only effective when it affects multiple targets, which is not the case for this deck.With this deck the only permanent you're interested in having counters on is the Darksteel Reactor. The creatures and artifacts in the line-up are such that they synergize to add more charge counters on one single artifact than proliferate would do.Look at it this way: Any proliferate will add 1 extra counter; some effects allow you to proliferate twice, thus adding 2 counters both of which at the cost of 3-4 mana. With the creatures and artifacts in here you can add a minimum of 3 counters for 2 mana or double the counters 2 or 3 times for 2 mana each time and just win the game. Throne of Geth for instance can proliferate once for 2 mana or proliferate multiple times by sacrificing other artifacts.In conclusion: I have considered proliferate for the deck but theorized that it is much slower and more costly to charge up the Reactor than every other "charger" currently in the deck. Whatever is not a reactor or cards that work towards charging it are there simply to find you these cards, with some Fog a bit of defense for a couple turns until you win the game.I hope you understand my thought process behind not putting proliferate in this :)TL;DR: I find Proliferate too slow of a mechanic for this deck ;)
i didn't notice that magewright can untap the core tapper or vorel. i see it better now. also kiora's follower is there too and can untap anything.
Yup, built so that there's 8 methods of untapping said Vorels and Coretappers as well as potential mana acceleration.The non Modern version I have linked in the Description should work a smidge better since it has better digging capabilities with Brainstorm, Ponder and such and all the untappers do not require mana to do their thing :)