The owner of this deck hasn't added a sideboard, they probably should...
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Ok, you have stuff with EtB effects, and flicker cards, but I'm not seeing an overall plan here. How do you intend to win? Explaining this in the Deck Description and How to Play sections helps people like me who would like to give ideas / advice, but without knowing your gameplan, I can't say much.
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I haven't finished with description or gameplay yet, I tend to fix it once I have time.
To give a quick idea of what the deck does:Archaeomancer+Ghostly Flicker+Lone Missionary/Mulldrifter=life each turn or card drawArchaeomancer+Ghostly Flicker+Kor Skyfisher+Oblivion Ring=Permanent exile.
http://www.mtgvault.com/theswarmer/decks/pauper-acid-trip/Not saying it;s better, just something to look into