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Exactly what it says. Mainly focuses on barring out creature based decks, and saving mana up using the Overgrown Battlements. Using those, you can produce, in the bestest of best case scenarios, you could make 136 green mana a turn that Omnath can save up. Meaning in a normal case, you could easily make him +10/+10 each turn. Epic, no? The ever-busy, Reed R Gale
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